Marble Blast Gold Mac



Game Development Community

Marble Blast Gold is an arcade action game with simple yet addictive gameplay, suitable for players of any age. In the rich cartoon landscape of Marble Blast Gold, players will race their marbles. Marble Blast Gold – Guide and Walkthrough Macintosh. Log In to add custom notes to this or any other game. Notify me about new: Guides.

by Mike Grat· in Marble Blast· 06/03/2006 (2:14 pm) · 13 replies

Looking for answers! All of a sudden the game no longer works.
I get a white screen and then music then nothing.
Help?!

About the author


06/03/2006 (3:53 pm)
Something wrong with the MAC or the game. im on a mac and it works like a charm. Marble
06/03/2006 (4:01 pm)
Me too...
try reinstalling MBG if you have the disk.
06/04/2006 (7:06 am)
Works for me on a mac...
06/04/2006 (9:43 am)
I've already tried re-installing the game.
I also reinstalled my entire operating system, it would work OK, but then stopped after the latest OS software update.
I'm looking to see if there is some update or patch to make the game work again.

Marble Blast Gold Custom Levels Download Mac


The console log says there are files missing, even though the program was just installed.
06/04/2006 (9:46 am)
What files does it say?
Also, what OS and version of MBG are you on?
06/04/2006 (10:12 am)
I have OS 10 .4.6 I'm trying to use MBG 1.5.4
Here is the console log:
//-------------------------- 6/3/2006 -- 20:35:35 -----
Can't open file: maccmdline.txt
File IO error: No such file or directory
System & Processor Information:
MacOS version: 10.4.6
CarbonLib version: 1.6.0Marble blast gold cheats for mac
Physical RAM: 512MB
Logical RAM: 2047MB
Unknown/PowerPC G4u ++, 1333 Mhz
FPU detected
AltiVec detected
Math Init:
Installing Standard C extensions
Installing FPU extensions
Input Init:
Basic mouse capture failed to enable!
Video Init:
Accelerated OpenGL display device detected.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script marble/main.cs.
Loading compiled script marble/client/defaults.cs.
Loading compiled script marble/server/defaults.cs.
Compiling marble/client/prefs.cs...
Loading compiled script marble/client/prefs.cs.
Compiling marble/server/prefs.cs...
Loading compiled script marble/server/prefs.cs.
Missing file: marble/referrer.cs!
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing MOD: FPS ---------
Loading compiled script marble/client/init.cs.
Loading compiled script marble/server/init.cs.
Loading compiled script marble/data/init.cs.
--------- Initializing FPS: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script marble/server/scripts/commands.cs.
Loading compiled script marble/server/scripts/centerPrint.cs.
Loading compiled script marble/server/scripts/game.cs.
--------- Initializing FPS: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
Attempting to change display settings to fullscreen 800x600x32...
Creating new Fullscreen window...
BlastSuccessfully set up AGL support with DSp Fullscreen [800 x 600 x 32]
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon 9200 OpenGL Engine
Version: 1.3 ATI-1.4.18
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 6)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
ATI_FSAA
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
WGL_EXT_swap_control
NPatch tessellation
Stencil bits = 0
common/client/canvas.cs (21): Unable to find function setOpenGLMipReduction
common/client/canvas.cs (22): Unable to find function setOpenGLInteriorMipReduction
common/client/canvas.cs (23): Unable to find function setOpenGLSkyMipReduction
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Loading compiled script common/ui/ConsoleDlg.gui.Marble
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
MarbleLoading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Missing file: common/ui/RecordingsDlg.gui!
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Missing file: common/client/recordings.cs!
OpenAL Driver Init:
OpenAL
Vendor: Any
Version: OpenAL 1.0.5
Renderer: Software
Extensions:
Loading compiled script marble/client/scripts/audioProfiles.cs.
Loading compiled script marble/client/ui/defaultGameProfiles.cs.
Loading compiled script marble/client/ui/PlayGui.gui.
Loading compiled script marble/client/ui/ignitionGui.gui.
Loading compiled script marble/client/ui/ignitionStatusGui.gui.
Loading compiled script marble/client/ui/presentsGui.gui.
Loading compiled script marble/client/ui/productionGui.gui.
Loading compiled script marble/client/ui/titleGui.gui.
Loading compiled script marble/client/ui/playMissionGui.gui.
Loading compiled script marble/client/ui/mainMenuGui.gui.
Loading compiled script marble/client/ui/aboutDlg.gui.
Loading compiled script marble/client/ui/startMissionGui.gui.
Loading compiled script marble/client/ui/chooseGui.gui.
Loading compiled script marble/client/ui/joinServerGui.gui.
Loading compiled script marble/client/ui/endGameGui.gui.
Missing file: marble/client/ui/upsell/UpsellGui.gui!
Loading compiled script marble/client/ui/loadingGui.gui.
Loading compiled script marble/client/ui/optionsDlg.gui.
Loading compiled script marble/client/ui/remapDlg.gui.
Loading compiled script marble/client/ui/MOTDGui.gui.
Loading compiled script marble/client/ui/EnterNameDlg.gui.
Loading compiled script marble/client/ui/HelpCreditsGui.gui.
Loading compiled script marble/client/ui/ExitGameDlg.gui.
Loading compiled script marble/client/ui/MiniShotGui.gui.
Loading compiled script marble/client/scripts/client.cs.
Loading compiled script marble/client/scripts/helpCredits.cs.
Loading compiled script marble/client/scripts/missionDownload.cs.
Loading compiled script marble/client/scripts/serverConnection.cs.
Missing file: marble/client/scripts/playerList.cs!
Loading compiled script marble/client/scripts/loadingGui.cs.
Loading compiled script marble/client/scripts/optionsDlg.cs.
Loading compiled script marble/client/scripts/chatHud.cs.
Loading compiled script marble/client/scripts/messageHud.cs.
Loading compiled script marble/client/scripts/playGui.cs.
Loading compiled script marble/client/scripts/centerPrint.cs.
Loading compiled script marble/client/scripts/game.cs.
Loading compiled script marble/client/scripts/version.cs.
Missing file: marble/client/scripts/demo.cs!
Loading compiled script marble/client/scripts/default.bind.cs.
Missing file: marble/client/config.cs!
Checking Server Version
Checking for a message of the day
Set::getObject index out of range.

Marble Blast Gold Download Mac

Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Engine initialized...
06/04/2006 (11:45 am)
Very odd indeed. I have the exact same OS and MBG version, and I don't have any of those 'missing' files, either.

Marble Blast Gold Free Mac

I'm at my wit's end. Sorry :(
06/04/2006 (2:24 pm)
Input Init:
Basic mouse capture failed to enable!
Ummm..?
06/05/2006 (3:24 am)
Oh! didn't see that... But even before, where it says failed to find maccmdline.txt? There's no such file in my computer.
06/05/2006 (4:18 am)
Some files are said to be missing but in fact no one has them. Perhaps different version of marble blast or other things of it have been deleted. Had you ever taken a look in prefs.cs you'll find that you should have multiplayer in MBG, but it was never done.

Marble Blast Gold Download For Mac

06/05/2006 (10:59 am)
I have the EXACT same OS and version of MBG, and I don't have any of those files...
06/05/2006 (11:45 am)
But does it work on anybody's computer with all of Apple's latest updates installed?
06/05/2006 (2:24 pm)
Mine.
All Products
3rd Party Addons
iTorque 2D
iTorque 3D
TGE
TGEA
Torque 2D
Torque 3D Pro
Torque X

Try Not to Lose Your Marbles

People who are into puzzle games are sure to have noticed that many of the offerings these days follow the same theme. Marble Blast Gold is really no exception, although it promises lots of cool content. Read on to discover if Marble Blast Gold contains enough features to give it the edge over the competition.

As you would expect, the game play in Marble Blast Gold is very similar to that of the other puzzle games of this type. Players are presented with a screen full of coloured objects, in this case marbles. A shooting mechanism at the bottom of the screen fires additional coloured marbles. The aim is to fire the marbles in the perfect place to gain collections of three marbles or more of the same colour so that they will be eliminated.

As always, the concept of the game is pretty simple and there is not really too much variation between levels except for the fact that upper levels are a bit more difficult. However, Marble Blast Gold includes a large selection of special power ups as well as hazards that add a bit of variation to the game and help to keep players on their toes. The graphics are bright and colourful as well as being smooth and detailed. The sound effects and background music match the style of the game well and provide an extra texture to the game that helps to make it even more addictive.

The controls are very easy to use, which makes it easy for players to get into the game. This also adds to the addictive nature of Marble Blast Gold and with a hundred different levels to complete there is plenty here to keep gamers occupied for many hours. The difficulty of the levels is gradually increased as players progress until it is rather challenging indeed. However, novice gamers will find the initial levels simple enough to get into right away and should be able to complete them without too much trouble.

Marble Blast Gold is a fairly challenging game that is sure to keep puzzle game fans occupied for hours. There is plenty of content and different features here to keep players on their toes and the game is worth checking out.

Pros

  • A hundred different levels to play
  • Cool level editor
  • Lots of power ups and hazards
  • Interesting game physics

Cons

  • Can get rather repetitive after a while